Welcome to Alternativa3D engine information center. Here we gather all the actual information concerning engine itself, it's features and different ways to use it. We're planning to add and update articles constantly, also with your help (by answering your questions from forum, writing articles on most discussed topics).
Translation is in progress
Documentation
- Alternativa3D API (download)
- Paradigm – basic terms and concepts, three-dimentional space organization
- Scene rendering process – basic scene rendering principles
- Connecting library – how to integrate engine into project
- BSP-Tree – basic principles and tricks of polygon sorting
- Coordinates system – axes and rotation directions
- Roadmap – current and planned features
Tutorials
- Hello, Alternativa3D – how to create simple 3D-scene, basic knowledge
- Building geometry – how to create geometry by programming methods
- Materials – learning texturing and UV-mapping
- Model import – how to import model created in other application
- Creating materials – how to create custom material
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